Role of Art in STEAM education – Banyan Tree Kidz
Role of Art in STEAM education

Role of Art in STEAM education

May 06, 2021   /     Banyan Tree Kidz ~   /    0 comments

Art teaches children to learn how to think instead of being passive consumers. Creativity and critical thinking work hand-in-hand. This gives little stem tots the freedom to create and design. Art encourages critical development, problem solving and hands-on learning. Introducing art to your little one fosters visual learning skills, language development, cultural awareness, Innovative thinking, provides hands-on learning, trial and error techniques and most importantly, a creative mind!

What is the benefit of Art in STEAM education?

Enhanced fine motor skills: Children who take part in music classes or spend time crafting and drawing at an early age have better hand-eye coordination and better control over their movements which is essential for several technologically advanced jobs such as robotics, surgeons, and mechanical engineers.

Enhanced Decision Making skills: Freedom of self-expression and creative autonomy allows for confidence, and improved problem solving.

Visual learning: Visual arts combined with science activities and STEM projects helps children absorb information in a different manner. It not only makes learning more engaging, interactive and fun but also enhances observational skills and the ability to view things outside of the box. Drawing activities help children learn faster and more effectively. Artists, architects, engineers, photographers all require the skill of spatial intelligence.

Creativity: Creativity is essential for technological advancement especially in this rapidly changing digital landscape.

Learning through play: Arts in STEAM education makes learning engaging and increases the attention span of children. When children enjoy the projects that they do, they are inclined to retain the information effectively.

Combining arts and science ignites imaginative thinking and analytical thinking. These skills are important for success in and out of the workforce.

Art projects provide hands-on learning combined with visual learning. Hands-on learning is the only way to learn and by far, the best way to engage children into becoming future creators, thinkers, makers and artists. The inclusion of arts in STEM curricula helps build more interest in the rest of the STEM topics. Art in STEM education is designed to teach kids unique ways of using creativity and ingenuity to come up with new solutions to old problems.

10 Ways parents and educators can encourage the love of arts at an early age.

Explore Art as a family
Visit Museums, galleries’ and art exhibitions
Reduce your child’s screen-time learning and focus on hands-on play
Have an open and well-lit space for creating
Have craft supplies that are easily accessible and within each reach
Keep the art supplies fresh and continue to refill them often
Plan art and craft activities together ahead of time
Plan the art activities around their current interests. 
Invite friends and plan weekly art-play dates
Praise their creations for positive reinforcement

The arts in STEAM education are a combination of physical arts, history, social science, fine arts, contemporary arts and music. Educators finally understand that the marriage of arts with humanities leads to enhanced skills in adaptability, productivity and innovation. These skills are essential in leading a successful personal life and an enriched career. Arts as part of STEAM education are vital to harness the full potential of other core STEM subjects. Arts allow children to develop social, mental and emotional skills, which are important to expand a child’s ability to interact with their surroundings. Most importantly, art allows and encourages self-expression and originality. Arts makes the STEM topics more enjoyable and leads to thought provoking problem-solving and wonderful innovations. STEAM education has proven benefits such as enhanced visual learning, fine motor skills, confidence, better decision-making skills and improved academic performance.

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